battletech lance composition. The composition of some of the lance packs did vary depending of the year of manufacture. battletech lance composition

 
 The composition of some of the lance packs did vary depending of the year of manufacturebattletech lance composition  0 coins

The Atlas II holds the Gauss rifle, AC20 + MLs, two more are AC20 + MLs + SRMs and the last KGC is the LRM mech with 2 LRM20 and one LRM10. Often I run 3-4. Stompers should be fast and equipped towards melee damage, so any melee damage boosts you can get and weapons that can fire in melee (slasers or machine guns. That whole Flashpoint is veey easy, all the opponents have no armor. Aerospace lance: 2 units (A company would be 6 units) Infantry Platoon (lance equivalent): Anywhere from 8-28 depending on infantry type. The Hero questlines in MW5 are better than anything in BattleTech though so there is that. My usual lance is. The biggest engine rating in Battletech universe, for mechs, is 400. and that thing don't. Something similar to this should be part of a general companion overhaul. Since most of the uhlans were formerly members of the Kathil 3rd Militia Battalion. Multi-shot is also efficient for removing dodge chevrons. 4v4 units Alpha Strike is faster than a 4v4 CBT. Right now most often my lance composition is just one mech with a jumpy long range setup, or I may try something like two mechs for an Attack & Defend or Base Defense mission. Reply reply KausticSwarm • You can dismount/swarm in the same action around. We'd like to thank all of you in the community for your feedback and playtesting of these new abilities, and we can't wait to hear what you all think!. Usually the other 2 lances being some kind of heavy/assault lance and one being something more mobile like a recon or cavalry lance. Hit me up for BattleTech in the WV Panhandle! Alzer. I haven't finalized a breakdown, but with the intro box set: The two "light" lances will have to be 2 lights / 2 mediums each. BATTLETECH 301, Jump Cavalry: Fire and Mobility ~ BATTLETECH's TacSIM breaths Big and Stompy Life into Cavalry. Wolf's Dragoons were among the five mercenary units presented in the original BattleTech boardgame (the others being the Eridani Light Horse, Hansen's Roughriders, 21st Centauri Lancers and Lindon's Company), and as such have been part of the BattleTech universe right from the very beginning. reReddit: Top posts of 2022. daveyseed • 10 mo. I'll never have the best time in anything in these games (or any game), but I always have the best of times playing my way. From MechWarrior 5: Heroes of the Inner Sphere Expansion Pack:. Having indulged in yet another pointless "debate" about the optimal lance/weapon configuration, which ultimately comes down to a matter of opinion… Coins 0 coinsAlso, solid lance composition, some of my favorite 3025 mechs. Right now most often my lance composition is just one mech with a jumpy long range setup, or I may try something like two mechs for an Attack & Defend or. This campaign will lower your reputation with House Liao by -64. A lot of people are giving good advice here, but if you wanted to do a Draconis Combine lance in the Jihad and Dark Age eras (3067+), they actually have some mechs they developed in conjunction with Clan Nova Cat that you could use such as the Avalanche and its much better updated version the Wendigo, the versatile Bakeneko, and the surprisingly good. Though, the Awesome is a classic Free Worlds League mech and the Commando is Steiner to the bone. That quote is freaking perfect for me. Even if it survived such session of bullying, its Stability likely became negative so it ends up on the ground. The Dark Wing appears as an opposing force in the MechWarrior computer game, and also in the altered storyline of the game's 1992 SNES port. It is the 31st Century and mankind is once again at war The battlefields of the future are dominated by huge war machines know as Battlemechs. I love the Battletech universe and am excited to play the game all the way through, but I'm struggling to figure things out. Lore accurate lance composition. BattleTech is a game based on improvisation and adaptation: between finances, biome type, mission variety, and equipment availability, you’ll rarely – if ever – be fielding the ideal mix of. Sergeant; Posts: 132; Re: Vehicle Lance Composition NumbersRATs don't quite work that way. Clan Jade Falcon. 4 Hunchback 4P with +10dmg MLs, max armor and JJ (using DHS and/or heat banks and enchangers to control heat, and 1 ++ comm for extra resolve) is probably the best 50 ton-or-less lance up to date. Occasionally a fourth lance of aerospace fighters will be assigned to the Company to reinforce the primary BattleMech units. Battle of Tukayyid BoT. Created Jul 29, 2015. Direct Fire Lance - BattleMech formation that stands behind the above. 24OCT UPDATE: Paradox is helping us get the word out about our BATTLETECH Friday Night Fights! See you there! ORIGNAL POST: This is a "Calling Message" for BATTLETECH's Friday Night Fights (FNF. Evidence 1: Catalyst's page on this year's GenCon reveals four Lance Packs: the original announced two (Assault and Pursuit) and two more (Support and Battle). At least 50 percent of the Striker/Cavalry. I was reading about lance composition on sarna. Computer games as such do not fall under the current definition of Canon for the BattleTech universe even though they are official, licensed BattleTech products, making them apocryphal. There's some caveats to that, also depends if you're playing Inner Sphere or Clans. The first three novels, collectively known as the Gray Death trilogy, were the first, third and fourth book respectively ever to be published for the fictional BattleTech universe and played a. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new MechWarrior Cards. Inner Sphere: Mech or vehicle lance: 4 units. Evidence 2: A friend went to GenCon and saw the. 6 3039;. . I usually like having at least one Vanguard in each lance. Coins. No units in a Striker/Cavalry Lance may be of assault weight class or above. Depending on who you are up against urbie heavy matches can be hilarious. Lance composition for either should be one fast but sturdy mech to act as a scout, I like Shadowhawks, Thunderbolts, and Grasshoppers with Highlanders for end game if you want to go heavy. Unlike the widely-standardized lance or platoon, or armored formations which often vary in name only between factions, aerospace fighter and naval formations throughout the Inner Sphere and Periphery are anything but standardized. Enough to make even a Clanner pause. These are metal versions of the "Introductory Box" miniatures still made to order by Iron Wind Metals. $2748. I offer a Kurita light lance. I'm on my first career play through and having a tough time choosing the right Lance composition. 6. and the Battlemaster, Victor, Catapult and the Marauder or Uziel would make for a nice Heavy Davion lance. I built a program that takes in a listing of all the mech models I have and a BV total to keep them under and randomly creates a few different lances (in terms of models) and lists out all the variant combinations that fit under the BV. If you like the content, feel free to subscribe GUIDESThis is a series. 55 €29. Delmar Clay. My PC pilot is in a jump jet'less Kintaro with five SRM4's (I almost have two backstabbers), Firestarter Ace Pilot, and then a Black Knight tactician wielding twin PPCs and every medium laser that'll fit. misterzigger • 1 yr. [3]The 1st Kathil Uhlans in their defense of Kathil in the 4th Succession war used a lance of urbies. an Assault/Support lance with assault mechs and LRMs, a scout lance, and a couple well-balanced lances for mixed duty. 29. All things BattleTech, including the tabletop games, miniatures, fiction and video games. BATTLETECH has a lot of achievements, at 128. Obviously, this is the Command Lance, Battle Lance, Striker Lance, and a lonely Urbanmech. [1] [2] [3] After their introduction, a Level I could also consist of four battle armored troopers; [2] this number was later increased to six. ) While I. Join. That's more than enough to take down anything. Jagermech -> Orion K (Align with Victoria's lance in Coronation Day) SLDF Atlas II -> SLDF Black Knight (Align with award of first SLDF mech reward) Use only the . The Centurion was originally intended by its designers specifically as a lance-mate for the Trebuchet. 0 coins. I´d add elite mechwarriors with coolant vent to use bulwark+precision shot alphas as much as possible (but i don´t know if this still counts as. My pick for best weapon in 3062. As far as lance composition, it was pretty much just whatever they had, but Vindicators and Locusts were extremely common. There's some caveats to that, also depends if you're playing Inner Sphere or Clans. If aerospace, the companies are really called flights and there are 3 pairs of 2 in each (18 fighters total, 20 with command). BATTLETECH 101, Lance Composition ~ explore tailoring a Lance to a desired play style. Primarily because I'm…Any combination of 4 pilots that are 10 across the board in any lance composition will work. BattleTech Mini Force Pack: ComStar Command Level II. Late-game Lance Composition. The 'Mech company was led by Captain Durant Carlyle. If you're using Map Sheets, I remember a rule of 2 mechs per sheet. So if you're playing a lance-on-lance game, two mapsheets should be enough, with a third if you want more maneuvering space. 24OCT UPDATE: Paradox is helping us get the word out about our BATTLETECH Friday Night Fights! See you there! ORIGNAL POST: This is a "Calling Message" for BATTLETECH's Friday Night Fights (FNF. The 67 cards are made up of: 5 suits of 13 cards each, being one for each of the Successor States, including:The Saga of the Gray Death Legion is a series of books and stories about Grayson Carlyle and his famed mercenary unit, the Gray Death Legion. The ELH is made up of mixed regiments, integrated down to the lance. BATTLETECH. The standard aerospace lance consists of two aerospace fighters and associated technical personnel. ↑ Era Report: 2750, p. 234. 2 gauss, 2 PPCs, and 4 medium lasers on a 100 ton frame. Once you're in the Argo, save and quit. Tips, Tactics and Lance composition to put the hurt on the Directorate! I've seen some comments around here about the game being too hard and unforgiving. The Star League Defense Force. Every time a build a lance it depends on mission. Sports. All things BattleTech, including the tabletop games, miniatures, fiction and video games. With the Striker role, this particular Raven can do anything and everything that the -2X does in terms of lance composition, but can also contribute to and qualify for inclusion in a Pursuit Lance. I dropped a full lance. It consists of a single 'Mech, aerospace fighter, tank or artillery piece, or a 36-man infantry platoon. Although composed mostly of misfits and troublemakers, the Black Widow Company was a dangerous elite fighting unit with a. Hello! First time poster, long(ish) time lurker. Composition History [] 2990 []. The two "medium" lances will have to be 3 mediums / 1 heavy each. You want the speed so that they can get ahead of your fire support/missile support units and control the engagement, and you want the armor so that they can. They're the wrong weight class composition to make ANY kind of Clan Star, and it's not that big a deal, just mildly frustrating. g. NFL. REALLY BIG ENGINE that is. -Striker Lance, also known as Cavalry Lance, contain Above average speed 'Mechs for fast attacks or flanking attacks. It takes 61 damage to kill any mech in the game if they're unguarded and the AC/10 can have 65 or 70 damage with the +damage variants. Mainly this means having a couple pilots with multishot, using at least 2 mechs that are reasonably mobile (55 ton movement or 4xJJs minimum), and bringing anLRM boat that can stick with the convoy and fire indirectly at anything you see. Tactics []. Between 2786 and 2807, the composition of randomly-generated lances from the Sword of Light are determined using a single roll on the Random Unit Assignment Tables per lance, with all of the lance 'Mechs being the resulting type. Dear reader, think of a lance composition like this: You have a Tank - (brawler. There's a bit of countering enemy type. Basically max weight of each type x4 to establish. Battle Armour Squad (lance equivalent): 4-6 squads (4-6 BA per squad. Between 2786 and 2807, the composition of randomly-generated lances from the Third Sword of Light are determined using a single roll on the Random Unit Assignment Tables per lance, with all of the lance 'Mechs being the resulting type. Lances are purpose-built to the needs of the mission just like a military MTOE IRL. As Schmuddelkatz said, a Steiner lance. BATTLETECH 101 Lance Composition ~ explore tailoring a Lance to a desired play style BATTLETECH 201 The BATTLETECH Stability System and YOU ~ mitigate against being Knocked Down, and explore tactics to Knock Down your opponent BATTLETECH 301 Jump Cavalry: Fire and Mobility ~ BATTLETECH's TacSIM breaths Big and Stompy Life into Cavalry Tactics. Lance BV == [total BV of individual units] x [z]House Davion []. And that brought me to the average lance composition table. Premium Powerups Explore Gaming. A Thunderbolt, Commando, Shadowhawk, and an Awesome could be a Steiner lance as much as a mercenary command, as much as a Taurian battleforce. Often employs unnecessarily aggressive. When combined with weight class, it may drop "Battle", ie "Heavy Lance" most likely means "Heavy Battle Lance". Lance Composition - 4th SW. 1 3026–3037 Individuals of the Unit; 5. Occasionally a fourth lance of aerospace fighters will be assigned to the Company to reinforce the primary BattleMech units. Premium Powerups Explore Gaming. is a more streamlined approach so now I can just 'play the game' instead of stressing out over confusing builds and lance composition. - Atlas 2 x AC20 + 1 medium laser. Building single-range loadouts is probably superior in most respects. But realistically when building forces you can mix and match mechs according to any metric you like. 2 firestarters: standard trooper and also good. Because of the relationship point mechanics you're best building rep with 1-2 factions, this genefall means making enemies with the others. I'm still slightly confused about mech refitting but I'm trying to simplify that by just removing all JJ and. 140: "BattleTech Rules - Capellan Confederation"Ideally my unit would have 3 - 4 lances total, i. comments sorted by Best Top New Controversial Q&A Add a Comment blackjack419 Clan Smoke Jaguar • Additional comment actions. That's more than enough to take down anything. Basically each lance picked a target and charged , the survivors of Lance A tried to hit Lance B’s target from the rear after the first pass, and vice versa. BattleTech - The Board Game of Armored Combat » BattleTech Player Boards ». We all know that pretty much any mech can be used by any merc outfit or house in any situation, but what can you come up with that makes someone look at the lance and say "Yup, that's a <House X> lance all right!". The Northwind Highlanders unit was founded in 2362 with the formation of the First Kearny Highlanders by Clan Stuart, a group of Scots that included the descendants of the last. 1) 2 LRM boats. In battletech There are mercenary vehicle units There are mercenary infantry units, you really don't want. " (according to the citation, this is from 2nd edition). No Black Market access, even. And then add new mechs to your starting lance (look for the blackjack ID in simgameconstants). Also throw the Raptor II in here. This is regardless if IS lance, Clan star, or CS/WOB level II. Randomize your starting lance. What's your preferred lance composition and play style? I tend to run heavy armor and big guns, with virtually no use of jump jets except for my sniper. However, highly skilled players might be able to complete the same mission with a lighter weight lance, or even with fewer than four mechs, and lesser experienced mech warriors compared to a lesser skilled player who might need a heavier lance composition of four mechs with more experienced mech warriors. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. During the unit's first few decades, it included several 'Mechs that were,. because he correctly believed that a catastrophic war was inevitable, one that even the once-mighty Star League army would be powerless to stop. limit. GHR-4P Reportedly introduced in 2881, this variant of the Grasshopper comes with a Supercharger MKIV to dramatically boost its. I win and I don't cart (or take too long), so I'm happy. ". Jagermech -> Orion K (Align with Victoria's lance in Coronation Day) SLDF Atlas II -> SLDF Black Knight (Align with award of first SLDF mech reward) Use only the . I have been struggling with Clan map / mission for a while now. ago. zac Last edited by AVA MANGO TWO on Sun Jun 24, 2007 3:18 pm, edited 1 time in total. ECM and BAP and TAG. In the typical lance formation the heavy mech is the "anvil" that sets the line of battle and. REALLY BIG ENGINE that is. Vanguard has Guts + Tactics Mastery, for a higher initiative. 5. The Kell Hounds are one of the most celebrated mercenary units in the Inner Sphere. 3. Just as the title says, I'd love to hear fellow players' ideal lance compositions and mechwarrior skills to complement them. 50 -10%. At least 1 of the spotters, like the Ostscout. My primary lance, with which I completed the previous mission, is four Highlanders. hpgstation. I've played a lot of Mechwarrior games when I was a kid and more recently the Battletech PC game and Mechwarrior 5. #5. Hello All! Anyone have this achievement and willing to play a quick multiplayer match to share the love? cheers, MadFor Classic Battletech, I think most "standard" games use Battle Value 2 (BV2). . I like both but it's easier to get others into alpha strike so I play that more. I. 6 3059;. We also use this in conjunction with BV limits. Final "Tex Talks Battletech: The Hunchback" Art by Hired Steel concept artist. 265 of Total Warfare. Regardless of lance composition, my gameplay has focused on 2x direct attack, 1x long range direct fire, 1x long range indirect fire. de. Each side should have around 350 PV (skill 4) for 2x lances. They could be aiming in the opposite direction of their target and they would STILL hit what their target was. Getting into BattleTech, I've decided to start off plunging into the deeper end of the pool and picked up all the boxed sets released so far (Beginner's, Essentials, Armored Combat, and Clan Invasion). First try with each strat. Between 2786 and 2807, the composition of randomly-generated lances from the Sword of Light are determined using a single roll on the Random Unit Assignment Tables per lance, with all of the lance. Fixed an issue where the background UI was interactable during login or account creation. Founding []. Command Lance Force Captain Gerald Cameron-Jones, BLR-1G Battlemaster [sic] Lt. For all things Battletech. The Twilight of the Clans sourcebook has the full composition of what was brought along for Task Force Serpent if you’re looking. Basically max weight of each type x4 to establish tonnage limits. Like all major factions, Clan Smoke Jaguar appears in MechWarrior Online, including some of its trademark 'Mech chassis, in-cockpit decorations and 'Mech decals and paintjobs. Between 2786 and 2807, the composition of randomly-generated lances from Gryff's Hussars are determined using a single roll on the Random Unit Assignment Tables per lance, with all of. BattleTech is a good game, but has many of the same issues you mentioned for MW5 ironically. ark_strykur. Running through the campaign for the first time, and wondering what I should be shooting for as a late game lance comp. This lance is a conservative composition designed to maximize long-range firepower and keep out of range of enemy retaliation. So you might have a scout battalion for example that is comprised of a command lance, a company of very fast one-man. In general, Stars which mix different unit types see their overall combat effectiveness severely weakened. Tax included Delivery within 7 to 15 days (Neoprene mats 20 more days) BattleTech: Inner Sphere Battle Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. 2 3040; 5. The player, a rookie warrior of Clan Ghost Bear, must face marauding Smoke Jaguars, crusader Wolf warriors and more, and prove their worth or die in the attempt. The Raven and Hunchback are popular for them, and the Enforcer and Victor are Capellan or FedRat depending on whose side of the border the mech factory falls on this year. I'm playing in an escalation league right now, building up from a single Mech to a full lance. 2 rac/5s with multitarget breaching shots can deliver 480 dmg split between 2 targets a turn. For the sake of clarity, various factions' principal aerospace formations are listed below. If Battletech is a game about doing damage. I think there's a case for flamers too but it's been a while), armor, and (maybe) jump jets. I have been a Battletech / Mechwarrior TTRPG. Target your opponents most powerful mech they sunk a good chunk of points into to get, and get it. Primary weapons : LRMs. A Scout, 2 Brawlers and a dedicated LRM Mech can make for a very well rounded Lance Composition. A 'Mech lance consists of four separate BattleMechs (although occasionally a "light lance" consists of only three 'Mechs) and are categorized based upon the average weight of the 'Mechs that comprise it (i. Guide to Smithon. Zeta Battalion has long served as Wolf's Dragoons troubleshooter unit. The more options there are to choose from, and the more variables to calculate, the longer. OK, so I'm a Jade Falcon, about to celebrate 30 years of green-feathered baby-eating since my first Battletech game. Grand-Tension8668 • 8 mo. Fixed an issue where achievements regarding lance composition could be unlocked by using lances of less than 4 'Mechs. PV. The Assault Lance Pack is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The same as the 3025 composition, but an entirely different recon lance: Command Lance: Marauder - Col Carlye. But then you have to fall back and defend and she comes in clutch, matches perfectly. Unknown. Premium Powerups Explore Gaming. Command lance: these are usually a mix of all four weight classes with specialty mechs for different roles as needed/dealer's choice. ago. Description[ edit] Spotlight On: Crescent Hawks (abbreviated SO:Crescent Hawks) is the first in a series of campaign supplements designed to details on combat units featured in the BattleTech Universe. It's going to cost a bit and the initial cost of the Leopard is hefty when starting out. Now when the Mech with TAG/NARC fires itself at the marked target , it will also get the benefits and can reapply them. Also adds an interesting challenge/restriction to manage during campaign play. Founded in 2319 by the empire-builder Shiro Kurita, the Combine has been ruled as a hereditary dictatorship by the Coordinators of House Kurita. Age Range: 13 Years. BattleTech | The Board Game of Armored CombatThe stats for the remaining black watch members during their final battle at Gorst Flats is in the Northwind Highlanders sourcebook. Predictably, when Sphere do not dominate in numbers, and…Clans - BattleTechWiki. It only weighs one ton, but the +++ versions up the heat threshold significantly. The Inner Sphere Command Lance includes the iconic Marauder, Archer, Valkyrie, and Stinger -no assembly required!- along with four MechWarrior pilot cards and four Alpha Strike cards. Nova — 1 'Mech Star and 1. Most people tend to sort them by speed profiles or by ranged weapons. What can you come up with as the stereotypical House lance, circa 3025, for any lance designation. Description[ edit] Spotlight On: Crescent Hawks (abbreviated SO:Crescent Hawks) is the first in a series of campaign supplements designed to details on combat units featured in the. If overall range is longer than the lead will keep lance at a distance and engage from range, while deploying fast movers to intercept incoming mechs. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. Yesterday I had a game with my local group of 2v2 Sphere vs Clans. The. Vanguard is life. II. A "Cavalry Lance", also more known as a "Striker Lance", has requirements in the Campaign Ops book. A Level II, roughly analogous to a reinforced lance or demi-company, consists of six Level I formations. Franklin Osis, the first Khan of the Smoke Jaguar Clan, was born in the Federated Suns to parents who served in the SLDF 238th Armored Division. 5 Skulls Faction: The Free Worlds League OpFor: The Capellan Confederation Restrictions: 2 to 4 missions in a light lance (Mech tonnage limited to 50T) Help House Marik acquire secret research materials from the Capellan Confederation and the Draconis Combine. Harebrained Schemes rolled out a new update just recently -- v1. Game Rules [] First Succession War []. Canonicity []. For example the fairly rare stuff at the 2 and 12 entries come up much more/too commonly when rolling to fill in regiment-plus sized numbers. Rest of weapons. What's your preferred lance composition and play style? I tend to run heavy armor and big guns, with virtually no use of jump jets except for my sniper. I thought there was enough depth to Alpha strike to keep things interesting, especially if you dive into more of the optional rules like ammo types and lance composition/pilot abilities. The BattleMech Lance is a special melee weapon designed to pierce armor plating. But yeah, the vast majority of the boxes don't match very cleanly to any House or Clan and require a lot of mixing. Alternately, risk can be assumed and all 4 Mechs may be of a single type, for example four Brawling Hunchback-4G's (AC/20) with the player looking toward Sprint and Brace to best close the distance to Enemy Mechs before pummeling. Known Issue: a few cosmetic-only bugs still exist in this experience, but given the high-demand for ultrawide support we felt that these minor. It really depends on the era, honestly. Kept hidden by the supposedly politically neutral organization until after the , the Guards were a force on par with the militaries of the . Langkard Jun 8, 2018 @ 7:21am. Battletech is for fun, build your lances however you want. This was not considered canon by the writers of the BattleTech timeline. J: Hello and welcome to the 3025 Solaris VII Lance Tournament I'm Johnson Jenson here with Ralph Fleming to bring you…Description []. ago. This lance is a conservative composition designed to maximise long range firepower and keep out of range of enemy retaliation. A Thunderbolt, Commando, Shadowhawk, and an Awesome could be a Steiner lance as much as a mercenary command, as much as a Taurian battleforce. The Atlas II holds the Gauss rifle, AC20 + MLs, two more are AC20 + MLs + SRMs and the last KGC is the LRM mech with 2 LRM20 and one LRM10. Unit Description []. A Level I is the smallest military unit in the Com Guards/Militia. I’d recommend taking the hatchetman, centurion, grasshopper and trebuchet in one lance, and the longbow, zeus, banshee and stalker in another. Of defend a bridge with a lance of light 'mechs. . As of 5. battletech lance composition. . These are metal versions of the "Introductory Box" miniatures still made to order by Iron Wind Metals. There's no tournament scene outside of some local groups. At least 50 percent of the Striker/Cavalry. I've never played the tabletop game or read any of the. That is the answer to your question. BATTLETECH 101 Lance Composition ~ explore tailoring a Lance to a desired play style BATTLETECH 201 The BATTLETECH Stability System and YOU ~ mitigate against being Knocked Down, and explore tactics to Knock Down your opponent BATTLETECH 301 Jump Cavalry: Fire and Mobility ~ BATTLETECH's TacSIM breaths. So my most used lance compostion throughout most of the game is to have 2 long ranged mechs (Usually the 2 mechs I can fit the most amount of LRMs on, but occasionally I'll put a AC/10+ or Gauss if I have it on. This is regardless if IS lance, Clan star, or CS/WOB level II. I managed to put together a Stalker, and with the poor speed I feel like it's limited to a back-line role - L Laser sniper or LRM boat. I don't think I will change much in my lance composition or tactics, besides the fact. The games and their storylines are apocryphal (see section. Every unit is different, but the ratios in a standard 4th SW mech regiment would be 1 platoon of infantry & 2 aerospace units per battalion of mechs. Can also one-shot heavies. Primary weapons : UACs, Lasers, SRMs, LRMs. « Reply #1 on: 04 October 2021, 17:59:26 ». My clan tech medium lance is 4. The Kungsarme got folded into the Ghost Bear Touman as the Rasalhauge, Tundra, Taiga, and Polar Galaxies. Your lances would thus be grouped based on optimizing their role. Business, Economics, and Finance. I think the example from FM:SLDF is a light lance made up of a Locust, two hovercraft and a jump infantry platoon. 9. The lightest 'Mech with sensor lock roams forward, staying out of LoS, in cover, guarded and/or otherwise protected as best as possible. Click on the unit icon to add the unit to your list. Valheim Genshin. I just replaced the medium lasers with ER versions and upgraded the other weapons to ++ and +++, with the surplus. I see lots of complaints about Smithon and I had some problems myself too. BattleMech Stars []. Atlanta Hawks. Their signature light mechs are the Valkyrie and the Javelin, both 30 tons. • 2 yr. My current lance is an Orion ON1-K, and a Longbow LGB-7Q. Hassan Ali Kahled. e. Open the BattleTech save editor, give yourself the mechs you want to start with. The Atlas II holds the Gauss rifle, AC20 + MLs, two more are AC20 + MLs + SRMs and the last KGC is the LRM mech with 2 LRM20 and one LRM10. Intro. It's not so much about the loadout (though that is very important) as it is about lance composition that works with your loadouts. 5 Composition History. At least that's the best way in BTA which I believe. Disregarding the RCT unit archetype as it isn’t an implemented style of unit composition within the first succession war. In combat, that often translates into being able to take an other shot instead of having break off to cool down. I've found Tactics and gunnery for lrm support mechs the best for me. I prefer medium pulse lasers. Good advice. The Fire Lance provides cover fire for the company. They use Clan unit structure and all the assimilated FRR troops had to pass Clan style Trials of Position to remain warriors. BATTLETECH now supports displays with 21:9, 64:27 and 43:18 aspect ratios. 0 coins. Move in packs to focus fire / overlap fields of fire to keep Dashers and Battle Armor out of your rear arcs. 6000-8000 points will allow you to build a decent force. COMPANY (Co. Check out Wolfnet as they have a pretty good tournament ruleset and do podcasts and YouTube tournaments. The ELH is made up of mixed regiments, integrated down to the lance. Fire Support: Archer (LT), Crusader, Catapult, and a Griffin. 4th Succession War, I have to pick from availability on the Master Unit List for my faction (FedSuns). The Legion was also. Build up a unit for your own Alpha Strike games! Enter a unit name to find (e. But for me a good lance at this point would consist of a shadowhawk, a centurion, a wolverine and probably a vindicator. Culturally the prevailing mores of the Combine are based upon Shogunate Japan of pre-spaceflight Terra, with a. The easy method: start a new game. I'm a very critical person when it comes to mods, but this is very polished. The box also provides. ago. Lance that does the fighting, the jack of all trades, the workhorse. Archer - Isoru Koga. My primary lance has one King Crab acting primarily as spotter and after that as a 548 alpha, 30 net heat, heat bank++, 15t armor (front) and JJs brawler to engage any foe that gets close to the other mechs, and also for 1v1 attacks of. but like, one people actually care about. Can be used for either BattleTech or Alpha Strike tabletop games. Depending on your group, you may be. According to Sarna , 1st Tyr is made up of assault mechs. Grimskull-42 •. It consists of a single 'Mech, aerospace fighter, tank or artillery piece, or a 36-man infantry platoon. The Inner Sphere Striker Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. About this item . Another application could be that some poorer factions could try to repurpose some of their mechs for long range fire support by sacrificing mobility and cramming heavier long range weaponry in order to avoid having to use a. This mech has 380. 15 votes, 16 comments. I have beaten the campaign, and now, while playing career mode, I'm creating my first assault lance (currently, only 1 of them is an assault mech) Usually, I had 1 mech dedicated to LRM, 1 mech dedicated to AC20 / or AC10 plus stuff, and two other less specific mechs. 5) but compensates with more heavies, Capelleans iirc are standard, Kurita has far fewer mediums (20%) and large amounts of lights (40%) and heavies (30%).